D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions
Abstract
We introduce the dynamic grasp synthesis task: given an object with a known 6D pose and a grasp reference, our goal is to generate motions that move the object to a target 6D pose. This is challenging, because it requires reasoning about the complex articulation of the human hand and the intricate physical interaction with the object. We propose a novel method that frames this problem in the reinforcement learning framework and leverages a physics simulation, both to learn and to evaluate such dynamic interactions. A hierarchical approach decomposes the task into low-level grasping and high-level motion synthesis. It can be used to generate novel hand sequences that approach, grasp, and move an object to a desired location, while retaining human-likeness. We show that our approach leads to stable grasps and generates a wide range of motions. Furthermore, even imperfect labels can be corrected by our method to generate dynamic interaction sequences.
Cite
Text
Christen et al. "D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions." Conference on Computer Vision and Pattern Recognition, 2022. doi:10.1109/CVPR52688.2022.01992Markdown
[Christen et al. "D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions." Conference on Computer Vision and Pattern Recognition, 2022.](https://mlanthology.org/cvpr/2022/christen2022cvpr-dgrasp/) doi:10.1109/CVPR52688.2022.01992BibTeX
@inproceedings{christen2022cvpr-dgrasp,
title = {{D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions}},
author = {Christen, Sammy and Kocabas, Muhammed and Aksan, Emre and Hwangbo, Jemin and Song, Jie and Hilliges, Otmar},
booktitle = {Conference on Computer Vision and Pattern Recognition},
year = {2022},
pages = {20577-20586},
doi = {10.1109/CVPR52688.2022.01992},
url = {https://mlanthology.org/cvpr/2022/christen2022cvpr-dgrasp/}
}