GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting

Abstract

3D editing plays a crucial role in many areas such as gaming and virtual reality. Traditional 3D editing methods which rely on representations like meshes and point clouds often fall short in realistically depicting complex scenes. On the other hand methods based on implicit 3D representations like Neural Radiance Field (NeRF) render complex scenes effectively but suffer from slow processing speeds and limited control over specific scene areas. In response to these challenges our paper presents GaussianEditor the first 3D editing algorithm based on Gaussian Splatting (GS) a novel 3D representation. GaussianEditor enhances precision and control in editing through our proposed Gaussian semantic tracing which traces the editing target throughout the training process. Additionally we propose Hierarchical Gaussian splatting (HGS) to achieve stabilized and fine results under stochastic generative guidance from 2D diffusion models. We also develop editing strategies for efficient object removal and integration a challenging task for existing methods. Our comprehensive experiments demonstrate GaussianEditor's superior control effective and efficient performance marking a significant advancement in 3D editing.

Cite

Text

Chen et al. "GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting." Conference on Computer Vision and Pattern Recognition, 2024. doi:10.1109/CVPR52733.2024.02029

Markdown

[Chen et al. "GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting." Conference on Computer Vision and Pattern Recognition, 2024.](https://mlanthology.org/cvpr/2024/chen2024cvpr-gaussianeditor/) doi:10.1109/CVPR52733.2024.02029

BibTeX

@inproceedings{chen2024cvpr-gaussianeditor,
  title     = {{GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting}},
  author    = {Chen, Yiwen and Chen, Zilong and Zhang, Chi and Wang, Feng and Yang, Xiaofeng and Wang, Yikai and Cai, Zhongang and Yang, Lei and Liu, Huaping and Lin, Guosheng},
  booktitle = {Conference on Computer Vision and Pattern Recognition},
  year      = {2024},
  pages     = {21476-21485},
  doi       = {10.1109/CVPR52733.2024.02029},
  url       = {https://mlanthology.org/cvpr/2024/chen2024cvpr-gaussianeditor/}
}