GenZI: Zero-Shot 3D Human-Scene Interaction Generation
Abstract
Can we synthesize 3D humans interacting with scenes without learning from any 3D human-scene interaction data? We propose GenZI the first zero-shot approach to generating 3D human-scene interactions. Key to GenZI is our distillation of interaction priors from large vision-language models (VLMs) which have learned a rich semantic space of 2D human-scene compositions. Given a natural language description and a coarse point location of the desired interaction in a 3D scene we first leverage VLMs to imagine plausible 2D human interactions inpainted into multiple rendered views of the scene. We then formulate a robust iterative optimization to synthesize the pose and shape of a 3D human model in the scene guided by consistency with the 2D interaction hypotheses. In contrast to existing learning-based approaches GenZI circumvents the conventional need for captured 3D interaction data and allows for flexible control of the 3D interaction synthesis with easy-to-use text prompts. Extensive experiments show that our zero-shot approach has high flexibility and generality making it applicable to diverse scene types including both indoor and outdoor environments.
Cite
Text
Li and Dai. "GenZI: Zero-Shot 3D Human-Scene Interaction Generation." Conference on Computer Vision and Pattern Recognition, 2024. doi:10.1109/CVPR52733.2024.01934Markdown
[Li and Dai. "GenZI: Zero-Shot 3D Human-Scene Interaction Generation." Conference on Computer Vision and Pattern Recognition, 2024.](https://mlanthology.org/cvpr/2024/li2024cvpr-genzi/) doi:10.1109/CVPR52733.2024.01934BibTeX
@inproceedings{li2024cvpr-genzi,
title = {{GenZI: Zero-Shot 3D Human-Scene Interaction Generation}},
author = {Li, Lei and Dai, Angela},
booktitle = {Conference on Computer Vision and Pattern Recognition},
year = {2024},
pages = {20465-20474},
doi = {10.1109/CVPR52733.2024.01934},
url = {https://mlanthology.org/cvpr/2024/li2024cvpr-genzi/}
}