PoNQ: A Neural QEM-Based Mesh Representation

Abstract

Although polygon meshes have been a standard representation in geometry processing their irregular and combinatorial nature hinders their suitability for learning-based applications. In this work we introduce a novel learnable mesh representation through a set of local 3D sample Points and their associated Normals and Quadric error metrics (QEM) w.r.t. the underlying shape which we denote PoNQ. A global mesh is directly derived from PoNQ by efficiently leveraging the knowledge of the local quadric errors. Besides marking the first use of QEM within a neural shape representation our contribution guarantees both topological and geometrical properties by ensuring that a PoNQ mesh does not self-intersect and is always the boundary of a volume. Notably our representation does not rely on a regular grid is supervised directly by the target surface alone and also handles open surfaces with boundaries and/or sharp features. We demonstrate the efficacy of PoNQ through a learning-based mesh prediction from SDF grids and show that our method surpasses recent state-of-the-art techniques in terms of both surface and edge-based metrics.

Cite

Text

Maruani et al. "PoNQ: A Neural QEM-Based Mesh Representation." Conference on Computer Vision and Pattern Recognition, 2024. doi:10.1109/CVPR52733.2024.00350

Markdown

[Maruani et al. "PoNQ: A Neural QEM-Based Mesh Representation." Conference on Computer Vision and Pattern Recognition, 2024.](https://mlanthology.org/cvpr/2024/maruani2024cvpr-ponq/) doi:10.1109/CVPR52733.2024.00350

BibTeX

@inproceedings{maruani2024cvpr-ponq,
  title     = {{PoNQ: A Neural QEM-Based Mesh Representation}},
  author    = {Maruani, Nissim and Ovsjanikov, Maks and Alliez, Pierre and Desbrun, Mathieu},
  booktitle = {Conference on Computer Vision and Pattern Recognition},
  year      = {2024},
  pages     = {3647-3657},
  doi       = {10.1109/CVPR52733.2024.00350},
  url       = {https://mlanthology.org/cvpr/2024/maruani2024cvpr-ponq/}
}