GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction
Abstract
3D modeling of highly reflective objects remains challenging due to strong view-dependent appearances. While previous SDF-based methods can recover high-quality meshes, they are often time-consuming and tend to produce over-smoothed surfaces. In contrast, 3D Gaussian Splatting (3DGS) offers the advantage of high speed and detailed real-time rendering, but extracting surfaces from the Gaussians can be noisy due to the lack of geometric constraints. To bridge the gap between these approaches, we propose a novel reconstruction method called GS-2DGS for reflective objects based on 2D Gaussian Splatting (2DGS). Our approach combines the rapid rendering capabilities of Gaussian Splatting with additional geometric information from a foundation model. Experimental results on synthetic and real datasets demonstrate that our method significantly outperforms Gaussian-based techniques in terms of reconstruction and relighting and achieves performance comparable to SDF-based methods while being an order of magnitude faster.
Cite
Text
Tong et al. "GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction." Conference on Computer Vision and Pattern Recognition, 2025. doi:10.1109/CVPR52734.2025.02007Markdown
[Tong et al. "GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction." Conference on Computer Vision and Pattern Recognition, 2025.](https://mlanthology.org/cvpr/2025/tong2025cvpr-gs2dgs/) doi:10.1109/CVPR52734.2025.02007BibTeX
@inproceedings{tong2025cvpr-gs2dgs,
title = {{GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction}},
author = {Tong, Jinguang and Li, Xuesong and Maken, Fahira Afzal and Muthu, Sundaram and Petersson, Lars and Nguyen, Chuong and Li, Hongdong},
booktitle = {Conference on Computer Vision and Pattern Recognition},
year = {2025},
pages = {21547-21557},
doi = {10.1109/CVPR52734.2025.02007},
url = {https://mlanthology.org/cvpr/2025/tong2025cvpr-gs2dgs/}
}