Stereo Depth with a Unified Architecture GPU
Abstract
This paper describes how the calculation of depth from stereo images was accelerated using a GPU. The Compute Unified Device Architecture (CUDA) from NVIDIA was employed in novel ways to compute depth using BT cost matching and the semi-global matching algorithm. The challenges of mapping a sequential algorithm to a massively parallel thread environment and performance optimization techniques are considered.
Cite
Text
Gibson and Marques. "Stereo Depth with a Unified Architecture GPU." IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2008. doi:10.1109/CVPRW.2008.4563092Markdown
[Gibson and Marques. "Stereo Depth with a Unified Architecture GPU." IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2008.](https://mlanthology.org/cvprw/2008/gibson2008cvprw-stereo/) doi:10.1109/CVPRW.2008.4563092BibTeX
@inproceedings{gibson2008cvprw-stereo,
title = {{Stereo Depth with a Unified Architecture GPU}},
author = {Gibson, Joel and Marques, Oge},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops},
year = {2008},
pages = {1-6},
doi = {10.1109/CVPRW.2008.4563092},
url = {https://mlanthology.org/cvprw/2008/gibson2008cvprw-stereo/}
}