Homography Based Player Identification in Live Sports
Abstract
Modern live sports broadcasts display a wide variety of graphic visualizations identifying key players in a particular play. Traditionally, these graphics are created with extensive manual annotation for post-match analysis and take a significant amount of time to be produced. To create such visualizations in near real-time, automatic on-screen player identification and localization is essential. However, it is a challenging vision problem, especially for sports such as American football where the players wear elaborate protective equipment. In this work, we propose a novel approach which uses sensor data streams captured by wear-ables to automatically identify and locate on-screen players with low latency and high accuracy. The approach estimates a field registration homography using on-field player positions from RFID sensors, which is then used to identify and locate individual players on-screen. Experiments using American football data show that the method outperforms a deep learning based state-of-the-art(SOTA) vision-only field registration model both in terms of accuracy of the homography and also success rate of correct homography computation. On a dataset of over 150 replay clips, the proposed method correctly estimated the homography for approximately 25% additional clips as compared to the SOTA method. We demonstrate the efficacy of our method by applying it to the problem of rendering visualizations around key players within a few minutes of the live play. The player identification accuracy for these key players was over 96% across all clips, with an end-to-end latency of less than 1 minute.
Cite
Text
Pandya et al. "Homography Based Player Identification in Live Sports." IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2023. doi:10.1109/CVPRW59228.2023.00549Markdown
[Pandya et al. "Homography Based Player Identification in Live Sports." IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2023.](https://mlanthology.org/cvprw/2023/pandya2023cvprw-homography/) doi:10.1109/CVPRW59228.2023.00549BibTeX
@inproceedings{pandya2023cvprw-homography,
title = {{Homography Based Player Identification in Live Sports}},
author = {Pandya, Yash and Nandy, Kaustav and Agarwal, Shivam},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops},
year = {2023},
pages = {5209-5218},
doi = {10.1109/CVPRW59228.2023.00549},
url = {https://mlanthology.org/cvprw/2023/pandya2023cvprw-homography/}
}