Skor-xG: SKeleton-ORiented Expected Goal Estimation in Soccer
Abstract
In this work, we present Skor-xG, the first model to introduce 3D player skeletons into Expected Goal (xG) estimation as far as we are aware. xG estimation is a fundamental task in soccer analytics that quantifies a shot's likelihood of scoring. Unlike existing xG models which primarily rely on engineered features from event data and 2D positional data, Skor-xG leverages detailed player postures to enhance shot evaluation. To effectively capture the complex interactions between player body parts and the ball, we propose a Graph Neural Network-based framework that models each shot as a spatiotemporal graph. Experimental results demonstrate that incorporating skeleton data improves xG estimation compared to conventional approaches. As 3D player tracking technology becomes increasingly accessible, Skor-xG establishes skeleton data as a valuable new dimension in soccer analytics, enabling deeper tactical insights and more precise performance evaluation.
Cite
Text
Xu et al. "Skor-xG: SKeleton-ORiented Expected Goal Estimation in Soccer." IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2025.Markdown
[Xu et al. "Skor-xG: SKeleton-ORiented Expected Goal Estimation in Soccer." IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2025.](https://mlanthology.org/cvprw/2025/xu2025cvprw-skorxg/)BibTeX
@inproceedings{xu2025cvprw-skorxg,
title = {{Skor-xG: SKeleton-ORiented Expected Goal Estimation in Soccer}},
author = {Xu, Yizhou and Bretzner, Lars and Wang, Tiesheng and Maki, Atsuto},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops},
year = {2025},
pages = {5967-5977},
url = {https://mlanthology.org/cvprw/2025/xu2025cvprw-skorxg/}
}