Using Occluding Contours for 3D Object Modeling

Abstract

This paper presents an algorithm for detecting the occluding contours generated by a surface and for reconstructing depth along them. It also describes an algorithm for computing the two main curvatures of the surface in the neighborhood of the occluding contours. We have used these algorithms on synthetic and real data.

Cite

Text

Vaillant. "Using Occluding Contours for 3D Object Modeling." European Conference on Computer Vision, 1990. doi:10.1007/BFB0014895

Markdown

[Vaillant. "Using Occluding Contours for 3D Object Modeling." European Conference on Computer Vision, 1990.](https://mlanthology.org/eccv/1990/vaillant1990eccv-using/) doi:10.1007/BFB0014895

BibTeX

@inproceedings{vaillant1990eccv-using,
  title     = {{Using Occluding Contours for 3D Object Modeling}},
  author    = {Vaillant, Régis},
  booktitle = {European Conference on Computer Vision},
  year      = {1990},
  pages     = {454-464},
  doi       = {10.1007/BFB0014895},
  url       = {https://mlanthology.org/eccv/1990/vaillant1990eccv-using/}
}