Using Occluding Contours for 3D Object Modeling
Abstract
This paper presents an algorithm for detecting the occluding contours generated by a surface and for reconstructing depth along them. It also describes an algorithm for computing the two main curvatures of the surface in the neighborhood of the occluding contours. We have used these algorithms on synthetic and real data.
Cite
Text
Vaillant. "Using Occluding Contours for 3D Object Modeling." European Conference on Computer Vision, 1990. doi:10.1007/BFB0014895Markdown
[Vaillant. "Using Occluding Contours for 3D Object Modeling." European Conference on Computer Vision, 1990.](https://mlanthology.org/eccv/1990/vaillant1990eccv-using/) doi:10.1007/BFB0014895BibTeX
@inproceedings{vaillant1990eccv-using,
title = {{Using Occluding Contours for 3D Object Modeling}},
author = {Vaillant, Régis},
booktitle = {European Conference on Computer Vision},
year = {1990},
pages = {454-464},
doi = {10.1007/BFB0014895},
url = {https://mlanthology.org/eccv/1990/vaillant1990eccv-using/}
}