Applying Two-Dimensional Delaunay Triangulation to Stereo Data Interpolation
Abstract
Interpolation of 3D segments obtained through a trinocular stereo process is achieved by using a 2D Delaunay triangulation on the image plane of one of the vision system cameras. The resulting two-dimensional triangulation is backprojected into the 3D space, generating a surface description in terms of triangular faces. The use of a constrained Delaunay triangulation in the image plane guarantees the presence of the 3D segments as edges of the surface representation.
Cite
Text
Bruzzone et al. "Applying Two-Dimensional Delaunay Triangulation to Stereo Data Interpolation." European Conference on Computer Vision, 1992. doi:10.1007/3-540-55426-2_41Markdown
[Bruzzone et al. "Applying Two-Dimensional Delaunay Triangulation to Stereo Data Interpolation." European Conference on Computer Vision, 1992.](https://mlanthology.org/eccv/1992/bruzzone1992eccv-applying/) doi:10.1007/3-540-55426-2_41BibTeX
@inproceedings{bruzzone1992eccv-applying,
title = {{Applying Two-Dimensional Delaunay Triangulation to Stereo Data Interpolation}},
author = {Bruzzone, Elisabetta and Cazzanti, M. and De Floriani, Leila and Mangili, Fulvia},
booktitle = {European Conference on Computer Vision},
year = {1992},
pages = {368-372},
doi = {10.1007/3-540-55426-2_41},
url = {https://mlanthology.org/eccv/1992/bruzzone1992eccv-applying/}
}