Significantly Different Textures: A Computational Model of Pre-Attentive Texture Segmentation

Abstract

Recent human vision research [ 1 ] suggests modelling preattentive texture segmentation by taking a set of feature samples from a local region on each side of a hypothesized edge, and then performing standard statistical tests to determine if the two samples differ significantly in their mean or variance. If the difference is significant at a specified level of confidence, a human observer will tend to pre-attentively see a texture edge at that location. I present an algorithm based upon these results, with a well specified decision stage and intuitive, easily fit parameters. Previous models of pre-attentive texture segmentation have poorly specified decision stages, more unknown free parameters, and in some cases incorrectly model human performance. The algorithm uses heuristics for guessing the orientation of a texture edge at a given location, thus improving computational efficiency by performing the statistical tests at only one orientation for each spatial location.

Cite

Text

Rosenholz. "Significantly Different Textures: A Computational Model of Pre-Attentive Texture Segmentation." European Conference on Computer Vision, 2000. doi:10.1007/3-540-45053-X_13

Markdown

[Rosenholz. "Significantly Different Textures: A Computational Model of Pre-Attentive Texture Segmentation." European Conference on Computer Vision, 2000.](https://mlanthology.org/eccv/2000/rosenholz2000eccv-significantly/) doi:10.1007/3-540-45053-X_13

BibTeX

@inproceedings{rosenholz2000eccv-significantly,
  title     = {{Significantly Different Textures: A Computational Model of Pre-Attentive Texture Segmentation}},
  author    = {Rosenholz, Ruth},
  booktitle = {European Conference on Computer Vision},
  year      = {2000},
  pages     = {197-211},
  doi       = {10.1007/3-540-45053-X_13},
  url       = {https://mlanthology.org/eccv/2000/rosenholz2000eccv-significantly/}
}