Shadow Graphs and Surface Reconstruction
Abstract
We present a method to solve shape-from-shadow using shadow graphs which give a new graph-based representation for shadow constraints. It can be shown that the shadow graph alone is enough to solve the shape-from-shadow problem from a dense set of images. Shadow graphs provide a simpler and more systematic approach to represent and integrate shadow constraints from multiple images. To recover shape from a sparse set of images, we propose a method for integrated shadow and shading constraints. Previous shape-from-shadow algorithms do not consider shading constraints while shape-from-shading usually assumes there is no shadow. Our method is based on collecting a set of images from a fixed viewpoint as a known light source changes its position. It first builds a shadow graph from shadow constraints from which an upper bound for each pixel can be derived if the height values of a small number of pixels are initialized properly. Finally, a constrained optimization procedure is designed to make the results from shape-from-shading consistent with the upper bounds derived from the shadow constraints. Our technique is demonstrated on both synthetic and real imagery.
Cite
Text
Yu and Chang. "Shadow Graphs and Surface Reconstruction." European Conference on Computer Vision, 2002. doi:10.1007/3-540-47967-8_3Markdown
[Yu and Chang. "Shadow Graphs and Surface Reconstruction." European Conference on Computer Vision, 2002.](https://mlanthology.org/eccv/2002/yu2002eccv-shadow/) doi:10.1007/3-540-47967-8_3BibTeX
@inproceedings{yu2002eccv-shadow,
title = {{Shadow Graphs and Surface Reconstruction}},
author = {Yu, Yizhou and Chang, Johnny T.},
booktitle = {European Conference on Computer Vision},
year = {2002},
pages = {31-45},
doi = {10.1007/3-540-47967-8_3},
url = {https://mlanthology.org/eccv/2002/yu2002eccv-shadow/}
}