A Combined PDE and Texture Synthesis Approach to Inpainting
Abstract
While there is a vast amount of literature considering PDE based inpainting and inpainting by texture synthesis, only a few publications are concerned with combination of both approaches. We present a novel algorithm which combines both approaches and treats each distinct region of the image separately. Thus we are naturally lead to include a segmentation pass as a new feature. This way the correct choice of texture samples for the texture synthesis is ensured. We propose a novel concept of “local texture synthesis” which gives satisfactory results even for large domains in a complex environment.
Cite
Text
Grossauer. "A Combined PDE and Texture Synthesis Approach to Inpainting." European Conference on Computer Vision, 2004. doi:10.1007/978-3-540-24671-8_17Markdown
[Grossauer. "A Combined PDE and Texture Synthesis Approach to Inpainting." European Conference on Computer Vision, 2004.](https://mlanthology.org/eccv/2004/grossauer2004eccv-combined/) doi:10.1007/978-3-540-24671-8_17BibTeX
@inproceedings{grossauer2004eccv-combined,
title = {{A Combined PDE and Texture Synthesis Approach to Inpainting}},
author = {Grossauer, Harald},
booktitle = {European Conference on Computer Vision},
year = {2004},
pages = {214-224},
doi = {10.1007/978-3-540-24671-8_17},
url = {https://mlanthology.org/eccv/2004/grossauer2004eccv-combined/}
}