A Combined PDE and Texture Synthesis Approach to Inpainting

Abstract

While there is a vast amount of literature considering PDE based inpainting and inpainting by texture synthesis, only a few publications are concerned with combination of both approaches. We present a novel algorithm which combines both approaches and treats each distinct region of the image separately. Thus we are naturally lead to include a segmentation pass as a new feature. This way the correct choice of texture samples for the texture synthesis is ensured. We propose a novel concept of “local texture synthesis” which gives satisfactory results even for large domains in a complex environment.

Cite

Text

Grossauer. "A Combined PDE and Texture Synthesis Approach to Inpainting." European Conference on Computer Vision, 2004. doi:10.1007/978-3-540-24671-8_17

Markdown

[Grossauer. "A Combined PDE and Texture Synthesis Approach to Inpainting." European Conference on Computer Vision, 2004.](https://mlanthology.org/eccv/2004/grossauer2004eccv-combined/) doi:10.1007/978-3-540-24671-8_17

BibTeX

@inproceedings{grossauer2004eccv-combined,
  title     = {{A Combined PDE and Texture Synthesis Approach to Inpainting}},
  author    = {Grossauer, Harald},
  booktitle = {European Conference on Computer Vision},
  year      = {2004},
  pages     = {214-224},
  doi       = {10.1007/978-3-540-24671-8_17},
  url       = {https://mlanthology.org/eccv/2004/grossauer2004eccv-combined/}
}