A Tai Chi Training System Based on Fast Skeleton Matching Algorithm
Abstract
In this paper, we introduce a Tai Chi training system based on Microsoft’s Kinect, which automatically evaluates a user’s performance and provides real-time feedback for the user to refine his current posture. A novel method to measure posture is also described. The experimental results are promising, demonstrating the effectiveness of our approach.
Cite
Text
Jin et al. "A Tai Chi Training System Based on Fast Skeleton Matching Algorithm." European Conference on Computer Vision, 2012. doi:10.1007/978-3-642-33885-4_78Markdown
[Jin et al. "A Tai Chi Training System Based on Fast Skeleton Matching Algorithm." European Conference on Computer Vision, 2012.](https://mlanthology.org/eccv/2012/jin2012eccv-tai/) doi:10.1007/978-3-642-33885-4_78BibTeX
@inproceedings{jin2012eccv-tai,
title = {{A Tai Chi Training System Based on Fast Skeleton Matching Algorithm}},
author = {Jin, Yu and Hu, Xiaoxiang and Wu, Gangshan},
booktitle = {European Conference on Computer Vision},
year = {2012},
pages = {667-670},
doi = {10.1007/978-3-642-33885-4_78},
url = {https://mlanthology.org/eccv/2012/jin2012eccv-tai/}
}