Pose-Invariant Face Recognition in Videos for Human-Machine Interaction

Abstract

Human-machine interaction is a hot topic nowadays in the communities of computer vision and robotics. In this context, face recognition algorithms (used as primary cue for a person’s identity assessment) work well under controlled conditions but degrade significantly when tested in real-world environments. This is mostly due to the difficulty of simultaneously handling variations in illumination, pose, and occlusions. In this paper, we propose a novel approach for robust pose-invariant face recognition for human-robot interaction based on the real-time fitting of a 3D deformable model to input images taken from video sequences. More concrete, our approach generates a rectified face image irrespective with the actual head-pose orientation. Experimental results performed on Honda video database, using several manifold learning techniques, show a distinct advantage of the proposed method over the standard 2D appearance-based snapshot approach.

Cite

Text

Raducanu and Dornaika. "Pose-Invariant Face Recognition in Videos for Human-Machine Interaction." European Conference on Computer Vision, 2012. doi:10.1007/978-3-642-33868-7_56

Markdown

[Raducanu and Dornaika. "Pose-Invariant Face Recognition in Videos for Human-Machine Interaction." European Conference on Computer Vision, 2012.](https://mlanthology.org/eccv/2012/raducanu2012eccv-pose/) doi:10.1007/978-3-642-33868-7_56

BibTeX

@inproceedings{raducanu2012eccv-pose,
  title     = {{Pose-Invariant Face Recognition in Videos for Human-Machine Interaction}},
  author    = {Raducanu, Bogdan and Dornaika, Fadi},
  booktitle = {European Conference on Computer Vision},
  year      = {2012},
  pages     = {566-575},
  doi       = {10.1007/978-3-642-33868-7_56},
  url       = {https://mlanthology.org/eccv/2012/raducanu2012eccv-pose/}
}