Pose-Invariant Face Recognition in Videos for Human-Machine Interaction
Abstract
Human-machine interaction is a hot topic nowadays in the communities of computer vision and robotics. In this context, face recognition algorithms (used as primary cue for a person’s identity assessment) work well under controlled conditions but degrade significantly when tested in real-world environments. This is mostly due to the difficulty of simultaneously handling variations in illumination, pose, and occlusions. In this paper, we propose a novel approach for robust pose-invariant face recognition for human-robot interaction based on the real-time fitting of a 3D deformable model to input images taken from video sequences. More concrete, our approach generates a rectified face image irrespective with the actual head-pose orientation. Experimental results performed on Honda video database, using several manifold learning techniques, show a distinct advantage of the proposed method over the standard 2D appearance-based snapshot approach.
Cite
Text
Raducanu and Dornaika. "Pose-Invariant Face Recognition in Videos for Human-Machine Interaction." European Conference on Computer Vision, 2012. doi:10.1007/978-3-642-33868-7_56Markdown
[Raducanu and Dornaika. "Pose-Invariant Face Recognition in Videos for Human-Machine Interaction." European Conference on Computer Vision, 2012.](https://mlanthology.org/eccv/2012/raducanu2012eccv-pose/) doi:10.1007/978-3-642-33868-7_56BibTeX
@inproceedings{raducanu2012eccv-pose,
title = {{Pose-Invariant Face Recognition in Videos for Human-Machine Interaction}},
author = {Raducanu, Bogdan and Dornaika, Fadi},
booktitle = {European Conference on Computer Vision},
year = {2012},
pages = {566-575},
doi = {10.1007/978-3-642-33868-7_56},
url = {https://mlanthology.org/eccv/2012/raducanu2012eccv-pose/}
}