Surface Normal Deconvolution: Photometric Stereo for Optically Thick Translucent Objects

Abstract

This paper presents a photometric stereo method that works for optically thick translucent objects exhibiting subsurface scattering. Our method is built upon the previous studies showing that subsurface scattering is approximated as convolution with a blurring kernel. We extend this observation and show that the original surface normal convolved with the scattering kernel corresponds to the blurred surface normal that can be obtained by a conventional photometric stereo technique. Based on this observation, we cast the photometric stereo problem for optically thick translucent objects as a deconvolution problem, and develop a method to recover accurate surface normals. Experimental results of both synthetic and real-world scenes show the effectiveness of the proposed method.

Cite

Text

Inoshita et al. "Surface Normal Deconvolution: Photometric Stereo for Optically Thick Translucent Objects." European Conference on Computer Vision, 2014. doi:10.1007/978-3-319-10605-2_23

Markdown

[Inoshita et al. "Surface Normal Deconvolution: Photometric Stereo for Optically Thick Translucent Objects." European Conference on Computer Vision, 2014.](https://mlanthology.org/eccv/2014/inoshita2014eccv-surface/) doi:10.1007/978-3-319-10605-2_23

BibTeX

@inproceedings{inoshita2014eccv-surface,
  title     = {{Surface Normal Deconvolution: Photometric Stereo for Optically Thick Translucent Objects}},
  author    = {Inoshita, Chika and Mukaigawa, Yasuhiro and Matsushita, Yasuyuki and Yagi, Yasushi},
  booktitle = {European Conference on Computer Vision},
  year      = {2014},
  pages     = {346-359},
  doi       = {10.1007/978-3-319-10605-2_23},
  url       = {https://mlanthology.org/eccv/2014/inoshita2014eccv-surface/}
}