Digging into Radiance Grid for Real-Time View Synthesis with Detail Preservation

Abstract

Neural Radiance Fields (NeRF) [31] series are impressive in representing scenes and synthesizing high-quality novel views. However, most previous works fail to preserve texture details and suffer from slow training speed. A recent method SNeRG [11] demonstrates that baking a trained NeRF as a Sparse Neural Radiance Grid enables real-time view synthesis with slight scarification of rendering quality. In this paper, we dig into the Radiance Grid representation and present a set of improvements, which together result in boosted performance in terms of both speed and quality. First, we propose an HieRarchical Sparse Radiance Grid (HrSRG) representation that has higher voxel resolution for informative spaces and fewer voxels for other spaces. HrSRG leverages a hierarchical voxel grid building process inspired by [30, 55], and can describe a scene at high resolution without excessive memory footprint. Furthermore, we show that directly optimizing the voxel grid leads to surprisingly good texture details in rendered images. This direct optimization is memory-friendly and requires multiple orders of magnitude less time than conventional NeRFs as it only involves a tiny MLP. Finally, we find that a critical factor that prevents fine details restoration is the misaligned 2D pixels among images caused by camera pose errors. We propose to use the perceptual loss to add tolerance to misalignments, leading to the improved visual quality of rendered images.

Cite

Text

Zhang et al. "Digging into Radiance Grid for Real-Time View Synthesis with Detail Preservation." Proceedings of the European Conference on Computer Vision (ECCV), 2022. doi:10.1007/978-3-031-19784-0_42

Markdown

[Zhang et al. "Digging into Radiance Grid for Real-Time View Synthesis with Detail Preservation." Proceedings of the European Conference on Computer Vision (ECCV), 2022.](https://mlanthology.org/eccv/2022/zhang2022eccv-digging/) doi:10.1007/978-3-031-19784-0_42

BibTeX

@inproceedings{zhang2022eccv-digging,
  title     = {{Digging into Radiance Grid for Real-Time View Synthesis with Detail Preservation}},
  author    = {Zhang, Jian and Huang, Jinchi and Cai, Bowen and Fu, Huan and Gong, Mingming and Wang, Chaohui and Wang, Jiaming and Luo, Hongchen and Jia, Rongfei and Zhao, Binqiang and Tang, Xing},
  booktitle = {Proceedings of the European Conference on Computer Vision (ECCV)},
  year      = {2022},
  doi       = {10.1007/978-3-031-19784-0_42},
  url       = {https://mlanthology.org/eccv/2022/zhang2022eccv-digging/}
}