BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting
Abstract
While neural rendering has demonstrated impressive capabilities in 3D scene reconstruction and novel view synthesis, it heavily relies on high-quality sharp images and accurate camera poses. Numerous approaches have been proposed to train Neural Radiance Fields (NeRF) with motion-blurred images, commonly encountered in real-world scenarios such as low-light or long-exposure conditions. However, the implicit representation of NeRF struggles to accurately recover intricate details from severely motion-blurred images and cannot achieve real-time rendering. In contrast, recent advancements in 3D Gaussian Splatting achieve high-quality 3D scene reconstruction and real-time rendering by explicitly optimizing point clouds into 3D Gaussians. In this paper, we introduce a novel approach, named BAD-Gaussians (Bundle Adjusted Deblur Gaussian Splatting), which leverages explicit Gaussian representation and handles severe motion-blurred images with inaccurate camera poses to achieve high-quality scene reconstruction. Our method models the physical image formation process of motion-blurred images and jointly learns the parameters of Gaussians while recovering camera motion trajectories during exposure time. In our experiments, we demonstrate that BAD-Gaussians not only achieves superior rendering quality compared to previous state-of-the-art deblur neural rendering methods on both synthetic and real datasets but also enables real-time rendering capabilities.
Cite
Text
Zhao et al. "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting." Proceedings of the European Conference on Computer Vision (ECCV), 2024. doi:10.1007/978-3-031-72698-9_14Markdown
[Zhao et al. "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting." Proceedings of the European Conference on Computer Vision (ECCV), 2024.](https://mlanthology.org/eccv/2024/zhao2024eccv-badgaussians/) doi:10.1007/978-3-031-72698-9_14BibTeX
@inproceedings{zhao2024eccv-badgaussians,
title = {{BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting}},
author = {Zhao, Lingzhe and Wang, Peng and Liu, Peidong},
booktitle = {Proceedings of the European Conference on Computer Vision (ECCV)},
year = {2024},
doi = {10.1007/978-3-031-72698-9_14},
url = {https://mlanthology.org/eccv/2024/zhao2024eccv-badgaussians/}
}