A Tai Chi Training System Based on Fast Skeleton Matching Algorithm

Abstract

In this paper, we introduce a Tai Chi training system based on Microsoft’s Kinect, which automatically evaluates a user’s performance and provides real-time feedback for the user to refine his current posture. A novel method to measure posture is also described. The experimental results are promising, demonstrating the effectiveness of our approach.

Cite

Text

Jin et al. "A Tai Chi Training System Based on Fast Skeleton Matching Algorithm." European Conference on Computer Vision Workshops, 2012. doi:10.1007/978-3-642-33885-4_78

Markdown

[Jin et al. "A Tai Chi Training System Based on Fast Skeleton Matching Algorithm." European Conference on Computer Vision Workshops, 2012.](https://mlanthology.org/eccvw/2012/jin2012eccvw-tai/) doi:10.1007/978-3-642-33885-4_78

BibTeX

@inproceedings{jin2012eccvw-tai,
  title     = {{A Tai Chi Training System Based on Fast Skeleton Matching Algorithm}},
  author    = {Jin, Yu and Hu, Xiaoxiang and Wu, Gangshan},
  booktitle = {European Conference on Computer Vision Workshops},
  year      = {2012},
  pages     = {667-670},
  doi       = {10.1007/978-3-642-33885-4_78},
  url       = {https://mlanthology.org/eccvw/2012/jin2012eccvw-tai/}
}