Solving Rendering Issues in Realistic 3D Immersion for Visual Rehabilitation

Cite

Text

Baudouin et al. "Solving Rendering Issues in Realistic 3D Immersion for Visual Rehabilitation." European Conference on Computer Vision Workshops, 2016. doi:10.1007/978-3-319-48881-3_16

Markdown

[Baudouin et al. "Solving Rendering Issues in Realistic 3D Immersion for Visual Rehabilitation." European Conference on Computer Vision Workshops, 2016.](https://mlanthology.org/eccvw/2016/baudouin2016eccvw-solving/) doi:10.1007/978-3-319-48881-3_16

BibTeX

@inproceedings{baudouin2016eccvw-solving,
  title     = {{Solving Rendering Issues in Realistic 3D Immersion for Visual Rehabilitation}},
  author    = {Baudouin, Tristan Carrier and Chapdelaine, Claude and Lalonde, Marc and Quinn, Philippe and Foucher, Samuel},
  booktitle = {European Conference on Computer Vision Workshops},
  year      = {2016},
  pages     = {223-237},
  doi       = {10.1007/978-3-319-48881-3_16},
  url       = {https://mlanthology.org/eccvw/2016/baudouin2016eccvw-solving/}
}