Bokeh Rendering from Defocus Estimation

Abstract

In this paper, we study realistic bokeh rendering from a single all-in-focus image. Existing computational bokeh rendering methods generate bokeh effects by adding a simple flat background blur. As a result, the rendering results are different from the real bokeh on DSLR cameras. To address this issue, we propose a multi-stage network to learn shallow depth-of-field from a single bokeh-free image. In particular, our network consists of four modules: defocus estimation, radiance, rendering, and upsampling. The four modules are trained on different sizes to learn global features as well as local details around the boundaries of in-focus objects. Experimental results show that our approach is capable of rendering a pleasing distinctive bokeh effect in complex scenes.

Cite

Text

Luo et al. "Bokeh Rendering from Defocus Estimation." European Conference on Computer Vision Workshops, 2020. doi:10.1007/978-3-030-67070-2_15

Markdown

[Luo et al. "Bokeh Rendering from Defocus Estimation." European Conference on Computer Vision Workshops, 2020.](https://mlanthology.org/eccvw/2020/luo2020eccvw-bokeh/) doi:10.1007/978-3-030-67070-2_15

BibTeX

@inproceedings{luo2020eccvw-bokeh,
  title     = {{Bokeh Rendering from Defocus Estimation}},
  author    = {Luo, Xianrui and Peng, Juewen and Xian, Ke and Wu, Zijin and Cao, Zhiguo},
  booktitle = {European Conference on Computer Vision Workshops},
  year      = {2020},
  pages     = {245-261},
  doi       = {10.1007/978-3-030-67070-2_15},
  url       = {https://mlanthology.org/eccvw/2020/luo2020eccvw-bokeh/}
}