Shape from Texture: The Homogeneity Hypothesis
Abstract
The authors show how a maximum likelihood estimator can be constructed for homogeneous texture. The estimator turns out to be strikingly simple. It simply enforces, iteratively, coincidence of the centroid of the observed elements with the centroid of the imaging window. Whereas the estimator is based on first moments, error bounds are obtained, the authors show, from second moments. Experiments indicate that, for real textures, orientation estimates fall well inside predicted bounds.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Cite
Text
Marinos and Blake. "Shape from Texture: The Homogeneity Hypothesis." IEEE/CVF International Conference on Computer Vision, 1990. doi:10.1109/ICCV.1990.139548Markdown
[Marinos and Blake. "Shape from Texture: The Homogeneity Hypothesis." IEEE/CVF International Conference on Computer Vision, 1990.](https://mlanthology.org/iccv/1990/marinos1990iccv-shape/) doi:10.1109/ICCV.1990.139548BibTeX
@inproceedings{marinos1990iccv-shape,
title = {{Shape from Texture: The Homogeneity Hypothesis}},
author = {Marinos, Constantinos and Blake, Andrew},
booktitle = {IEEE/CVF International Conference on Computer Vision},
year = {1990},
pages = {350-353},
doi = {10.1109/ICCV.1990.139548},
url = {https://mlanthology.org/iccv/1990/marinos1990iccv-shape/}
}