Physics-Based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences
Abstract
In this paper, we propose a method for locating 3D position of a soccer ball from monocular image sequence of soccer games. Toward this goal, we adopted ground-model-to-image transformation together with physics-based approach, that a ball follows the parabolic trajectory in the air. By using the transformation the heights of a ball can be easily calculated using simple triangular geometric relations given the start and the end position of the ball on the ground. Here the heights of a ball are determined in terms of a player's height. Even if the end position of a ball is not given on the ground due to kicking or heading of a falling ball before it touches the ground, the most probable trajectory can be determined by searching based on the physical fact that the ball follows a parabolic trajectory in the air. We have tested and experimented with a real image sequence the results of which seem promising.
Cite
Text
Kim et al. "Physics-Based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences." IEEE/CVF International Conference on Computer Vision, 1998. doi:10.1109/ICCV.1998.710797Markdown
[Kim et al. "Physics-Based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences." IEEE/CVF International Conference on Computer Vision, 1998.](https://mlanthology.org/iccv/1998/kim1998iccv-physics/) doi:10.1109/ICCV.1998.710797BibTeX
@inproceedings{kim1998iccv-physics,
title = {{Physics-Based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences}},
author = {Kim, Taeone and Seo, Yongduek and Hong, Ki-Sang},
booktitle = {IEEE/CVF International Conference on Computer Vision},
year = {1998},
pages = {721-726},
doi = {10.1109/ICCV.1998.710797},
url = {https://mlanthology.org/iccv/1998/kim1998iccv-physics/}
}