Physics-Based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences

Abstract

In this paper, we propose a method for locating 3D position of a soccer ball from monocular image sequence of soccer games. Toward this goal, we adopted ground-model-to-image transformation together with physics-based approach, that a ball follows the parabolic trajectory in the air. By using the transformation the heights of a ball can be easily calculated using simple triangular geometric relations given the start and the end position of the ball on the ground. Here the heights of a ball are determined in terms of a player's height. Even if the end position of a ball is not given on the ground due to kicking or heading of a falling ball before it touches the ground, the most probable trajectory can be determined by searching based on the physical fact that the ball follows a parabolic trajectory in the air. We have tested and experimented with a real image sequence the results of which seem promising.

Cite

Text

Kim et al. "Physics-Based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences." IEEE/CVF International Conference on Computer Vision, 1998. doi:10.1109/ICCV.1998.710797

Markdown

[Kim et al. "Physics-Based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences." IEEE/CVF International Conference on Computer Vision, 1998.](https://mlanthology.org/iccv/1998/kim1998iccv-physics/) doi:10.1109/ICCV.1998.710797

BibTeX

@inproceedings{kim1998iccv-physics,
  title     = {{Physics-Based 3D Position Analysis of a Soccer Ball from Monocular Image Sequences}},
  author    = {Kim, Taeone and Seo, Yongduek and Hong, Ki-Sang},
  booktitle = {IEEE/CVF International Conference on Computer Vision},
  year      = {1998},
  pages     = {721-726},
  doi       = {10.1109/ICCV.1998.710797},
  url       = {https://mlanthology.org/iccv/1998/kim1998iccv-physics/}
}