Active Blobs
Abstract
A new region-based approach to nonrigid motion tracking is described. Shape is defined in terms of a deformable triangular mesh that captures object shape plus a color texture map that captures object appearance. Photometric variations are also modeled. Nonrigid shape registration and motion tracking are achieved by posing the problem as an energy-based, robust minimization procedure. The approach provides robustness to occlusions, wrinkles, shadows, and specular highlights. The formulation is tailored to rake advantage of texture mapping hardware available in many workstations, PCs, and game consoles. This enables nonrigid tracking at speeds approaching video rate.
Cite
Text
Sclaroff and Isidoro. "Active Blobs." IEEE/CVF International Conference on Computer Vision, 1998. doi:10.1109/ICCV.1998.710860Markdown
[Sclaroff and Isidoro. "Active Blobs." IEEE/CVF International Conference on Computer Vision, 1998.](https://mlanthology.org/iccv/1998/sclaroff1998iccv-active/) doi:10.1109/ICCV.1998.710860BibTeX
@inproceedings{sclaroff1998iccv-active,
title = {{Active Blobs}},
author = {Sclaroff, Stan and Isidoro, John},
booktitle = {IEEE/CVF International Conference on Computer Vision},
year = {1998},
pages = {1146-1153},
doi = {10.1109/ICCV.1998.710860},
url = {https://mlanthology.org/iccv/1998/sclaroff1998iccv-active/}
}