Articulated Soft Objects for Video-Based Body Modeling
Abstract
We develop a framework for 3-D shape and motion recovery of articulated deformable objects. We propose a formalism that incorporates the use of implicit surfaces into earlier robotics approaches that were designed to handle articulated structures. We demonstrate its effectiveness for human body modeling from video sequences. Our method is both robust and generic. It could easily be applied to other shape and motion recovery problems.
Cite
Text
Plänkers and Fua. "Articulated Soft Objects for Video-Based Body Modeling." IEEE/CVF International Conference on Computer Vision, 2001. doi:10.1109/ICCV.2001.10044Markdown
[Plänkers and Fua. "Articulated Soft Objects for Video-Based Body Modeling." IEEE/CVF International Conference on Computer Vision, 2001.](https://mlanthology.org/iccv/2001/plankers2001iccv-articulated/) doi:10.1109/ICCV.2001.10044BibTeX
@inproceedings{plankers2001iccv-articulated,
title = {{Articulated Soft Objects for Video-Based Body Modeling}},
author = {Plänkers, Ralf and Fua, Pascal},
booktitle = {IEEE/CVF International Conference on Computer Vision},
year = {2001},
pages = {394-401},
doi = {10.1109/ICCV.2001.10044},
url = {https://mlanthology.org/iccv/2001/plankers2001iccv-articulated/}
}