On Projection Matrices and Their Applications in Computer Vision

Abstract

Projection matrices from projective spaces # # to # # have long been used in multiple-view geometry to model the perspective projection created by the pin-hole camera. In this work we introduce higher-dimensional mappings # # ## # # , # ### ## ## # for the representation of various applications in which the world we view is no longer rigid. We also describe the multi-view constraints from these new projection matrices (where ###) and methods for extracting the (non-rigid) structure and motion for each application. 1

Cite

Text

Wolf and Shashua. "On Projection Matrices and Their Applications in Computer Vision." IEEE/CVF International Conference on Computer Vision, 2001. doi:10.1109/ICCV.2001.10057

Markdown

[Wolf and Shashua. "On Projection Matrices and Their Applications in Computer Vision." IEEE/CVF International Conference on Computer Vision, 2001.](https://mlanthology.org/iccv/2001/wolf2001iccv-projection/) doi:10.1109/ICCV.2001.10057

BibTeX

@inproceedings{wolf2001iccv-projection,
  title     = {{On Projection Matrices and Their Applications in Computer Vision}},
  author    = {Wolf, Lior and Shashua, Amnon},
  booktitle = {IEEE/CVF International Conference on Computer Vision},
  year      = {2001},
  pages     = {412-419},
  doi       = {10.1109/ICCV.2001.10057},
  url       = {https://mlanthology.org/iccv/2001/wolf2001iccv-projection/}
}