Surface Reflectance Modeling of Real Objects with Interreflections

Abstract

In mixed reality, especially in augmented virtuality which virtualizes real objects, it is important to estimate object surface reflectance properties to render the objects under arbitrary illumination conditions. Though several methods have been explored to estimate the surface reflectance properties, it is still difficult to estimate surface reflectance parameters faithfully for complex objects which have nonuniform surface reflectance properties and exhibit interreflections. We describe a new method for densely estimating nonuniform surface reflectance properties of real objects constructed of convex and concave surfaces with interreflections. We use registered range and surface color texture images obtained by a laser rangefinder. Experiments show the usefulness of the proposed method.

Cite

Text

Machida et al. "Surface Reflectance Modeling of Real Objects with Interreflections." IEEE/CVF International Conference on Computer Vision, 2003. doi:10.1109/ICCV.2003.1238335

Markdown

[Machida et al. "Surface Reflectance Modeling of Real Objects with Interreflections." IEEE/CVF International Conference on Computer Vision, 2003.](https://mlanthology.org/iccv/2003/machida2003iccv-surface/) doi:10.1109/ICCV.2003.1238335

BibTeX

@inproceedings{machida2003iccv-surface,
  title     = {{Surface Reflectance Modeling of Real Objects with Interreflections}},
  author    = {Machida, Takashi and Yokoya, Naokazu and Takemura, Haruo},
  booktitle = {IEEE/CVF International Conference on Computer Vision},
  year      = {2003},
  pages     = {170-177},
  doi       = {10.1109/ICCV.2003.1238335},
  url       = {https://mlanthology.org/iccv/2003/machida2003iccv-surface/}
}