A New Perspective [on] Shape-from-Shading

Abstract

Shape-from-shading (SFS) is a fundamental problem in computer vision. The vast majority of research in this field have assumed orthography as its projection model. This paper reexamines the basis of SFS, the image irradiance equation, under an assumption of perspective projection. The paper also shows that the perspective image irradiance equation depends merely on the natural logarithm of the depth function (and not on the depth function itself), and as such it is invariant to scale changes of the depth function. We then suggest a simple reconstruction algorithm based on the perspective formula, and compare it to existing orthographic SFS algorithms. This simple algorithm obtained lower error rates than legacy SFS algorithms, and equated with and sometimes surpassed state-of-the-art algorithms. These findings lend support to the assumption that transition to a more realistic set of assumptions improves reconstruction significantly.

Cite

Text

Tankus et al. "A New Perspective [on] Shape-from-Shading." IEEE/CVF International Conference on Computer Vision, 2003. doi:10.1109/ICCV.2003.1238439

Markdown

[Tankus et al. "A New Perspective [on] Shape-from-Shading." IEEE/CVF International Conference on Computer Vision, 2003.](https://mlanthology.org/iccv/2003/tankus2003iccv-new/) doi:10.1109/ICCV.2003.1238439

BibTeX

@inproceedings{tankus2003iccv-new,
  title     = {{A New Perspective [on] Shape-from-Shading}},
  author    = {Tankus, Ariel and Sochen, Nir A. and Yeshurun, Yehezkel},
  booktitle = {IEEE/CVF International Conference on Computer Vision},
  year      = {2003},
  pages     = {862-869},
  doi       = {10.1109/ICCV.2003.1238439},
  url       = {https://mlanthology.org/iccv/2003/tankus2003iccv-new/}
}