A Hand-Held Photometric Stereo Camera for 3-D Modeling
Abstract
This paper presents a simple yet practical 3-D modeling method for recovering surface shape and reflectance from a set of images. We attach a point light source to a hand-held camera to add a photometric constraint to the multi-view stereo problem. Using the photometric constraint, we simultaneously solve for shape, surface normal, and reflectance. Unlike prior approaches, we formulate the problem using realistic assumptions of a near light source, non-Lambertian surfaces, perspective camera model, and the presence of ambient lighting. The effectiveness of the proposed method is verified using simulated and real-world scenes.
Cite
Text
Higo et al. "A Hand-Held Photometric Stereo Camera for 3-D Modeling." IEEE/CVF International Conference on Computer Vision, 2009. doi:10.1109/ICCV.2009.5459331Markdown
[Higo et al. "A Hand-Held Photometric Stereo Camera for 3-D Modeling." IEEE/CVF International Conference on Computer Vision, 2009.](https://mlanthology.org/iccv/2009/higo2009iccv-hand/) doi:10.1109/ICCV.2009.5459331BibTeX
@inproceedings{higo2009iccv-hand,
title = {{A Hand-Held Photometric Stereo Camera for 3-D Modeling}},
author = {Higo, Tomoaki and Matsushita, Yasuyuki and Joshi, Neel and Ikeuchi, Katsushi},
booktitle = {IEEE/CVF International Conference on Computer Vision},
year = {2009},
pages = {1234-1241},
doi = {10.1109/ICCV.2009.5459331},
url = {https://mlanthology.org/iccv/2009/higo2009iccv-hand/}
}