Building Large Urban Environments from Unstructured Point Data
Abstract
We present a robust method for modeling cities from unstructured point data. Our algorithm provides a more complete description than existing approaches by reconstructing simultaneously buildings, trees and topologically complex grounds. Buildings are modeled by an original approach which guarantees a high generalization level while having semantized and compact representations. Geometric 3D-primitives such as planes, cylinders, spheres or cones describe regular roof sections, and are combined with mesh-patches that represent irregular roof components. The various urban components interact through a non-convex energy minimization problem in which they are propagated under arrangement constraints over a planimetric map. We experimentally validate the approach on complex urban structures and large urban scenes of millions of points.
Cite
Text
Lafarge and Mallet. "Building Large Urban Environments from Unstructured Point Data." IEEE/CVF International Conference on Computer Vision, 2011. doi:10.1109/ICCV.2011.6126353Markdown
[Lafarge and Mallet. "Building Large Urban Environments from Unstructured Point Data." IEEE/CVF International Conference on Computer Vision, 2011.](https://mlanthology.org/iccv/2011/lafarge2011iccv-building/) doi:10.1109/ICCV.2011.6126353BibTeX
@inproceedings{lafarge2011iccv-building,
title = {{Building Large Urban Environments from Unstructured Point Data}},
author = {Lafarge, Florent and Mallet, Clément},
booktitle = {IEEE/CVF International Conference on Computer Vision},
year = {2011},
pages = {1068-1075},
doi = {10.1109/ICCV.2011.6126353},
url = {https://mlanthology.org/iccv/2011/lafarge2011iccv-building/}
}