GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scene

Abstract

Generalizable active mapping in complex unknown environments remains a critical challenge for mobile robots. Existing methods, constrained by limited training data and conservative exploration strategies, struggle to generalize across scenes with diverse layouts and complex connectivity. To enable scalable training and reliable evaluation, we present GLEAM-Bench, the first large-scale benchmark with 1,152 diverse 3D scenes from synthetic and real datasets. In this work, we propose GLEAM, a generalizable exploration policy for active mapping. Its superior generalizability comes from our semantic representations, long-term goals, and randomized strategies. It significantly outperforms state-of-the-art methods, achieving 68.16% coverage (+11.41%) with efficient trajectories, and improved mapping accuracy on 128 unseen complex scenes.

Cite

Text

Chen et al. "GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scene." International Conference on Computer Vision, 2025.

Markdown

[Chen et al. "GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scene." International Conference on Computer Vision, 2025.](https://mlanthology.org/iccv/2025/chen2025iccv-gleam/)

BibTeX

@inproceedings{chen2025iccv-gleam,
  title     = {{GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scene}},
  author    = {Chen, Xiao and Wang, Tai and Li, Quanyi and Huang, Tao and Pang, Jiangmiao and Xue, Tianfan},
  booktitle = {International Conference on Computer Vision},
  year      = {2025},
  pages     = {5558-5568},
  url       = {https://mlanthology.org/iccv/2025/chen2025iccv-gleam/}
}