ToF-Splatting: Dense SLAM Using Sparse Time-of-Flight Depth and Multi-Frame Integration
Abstract
Time-of-Flight (ToF) sensors provide efficient active depth sensing at relatively low power budgets; among such designs, only very sparse measurements from low-resolution sensors are considered to meet the increasingly limited power constraints of mobile and AR/VR devices. However, such extreme sparsity levels limit the seamless usage of ToF depth in SLAM. In this work, we propose ToF-Splatting, the first 3D Gaussian Splatting-based SLAM pipeline tailored for using effectively very sparse ToF input data. Our approach improves upon the state of the art by introducing a multi-frame integration module, which produces dense depth maps by merging cues from extremely sparse ToF depth, monocular color, and multi-view geometry. Extensive experiments on both synthetic and real sparse ToF datasets demonstrate the viability of our approach, as it achieves state-of-the-art tracking and mapping performances on reference datasets.
Cite
Text
Conti et al. "ToF-Splatting: Dense SLAM Using Sparse Time-of-Flight Depth and Multi-Frame Integration." International Conference on Computer Vision, 2025.Markdown
[Conti et al. "ToF-Splatting: Dense SLAM Using Sparse Time-of-Flight Depth and Multi-Frame Integration." International Conference on Computer Vision, 2025.](https://mlanthology.org/iccv/2025/conti2025iccv-tofsplatting/)BibTeX
@inproceedings{conti2025iccv-tofsplatting,
title = {{ToF-Splatting: Dense SLAM Using Sparse Time-of-Flight Depth and Multi-Frame Integration}},
author = {Conti, Andrea and Poggi, Matteo and Cambareri, Valerio and Oswald, Martin R. and Mattoccia, Stefano},
booktitle = {International Conference on Computer Vision},
year = {2025},
pages = {28344-28353},
url = {https://mlanthology.org/iccv/2025/conti2025iccv-tofsplatting/}
}