A Recipe for Generating 3D Worlds from a Single Image

Abstract

We introduce a recipe for generating immersive 3D worlds from a single image by framing the task as an in-context learning problem for 2D inpainting models. This approach requires minimal training and uses existing generative models. Our process involves two steps: generating coherent panoramas using a pre-trained diffusion model and lifting these into 3D with a metric depth estimator. We then fill unobserved regions by conditioning the inpainting model on rendered point clouds, requiring minimal fine-tuning. Tested on both synthetic and real images, our method produces high-quality 3D environments suitable for VR display. By explicitly modeling the 3D structure of the generated environment from the start, our approach consistently outperforms state-of-the-art, video synthesis-based methods along multiple quantitative image quality metrics.

Cite

Text

Schwarz et al. "A Recipe for Generating 3D Worlds from a Single Image." International Conference on Computer Vision, 2025.

Markdown

[Schwarz et al. "A Recipe for Generating 3D Worlds from a Single Image." International Conference on Computer Vision, 2025.](https://mlanthology.org/iccv/2025/schwarz2025iccv-recipe/)

BibTeX

@inproceedings{schwarz2025iccv-recipe,
  title     = {{A Recipe for Generating 3D Worlds from a Single Image}},
  author    = {Schwarz, Katja and Rozumny, Denis and Bulò, Samuel Rota and Porzi, Lorenzo and Kontschieder, Peter},
  booktitle = {International Conference on Computer Vision},
  year      = {2025},
  pages     = {3520-3530},
  url       = {https://mlanthology.org/iccv/2025/schwarz2025iccv-recipe/}
}