VLMaterial: Procedural Material Generation with Large Vision-Language Models

Abstract

Procedural materials, represented as functional node graphs, are ubiquitous in computer graphics for photorealistic material appearance design. They allow users to perform intuitive and precise editing to achieve desired visual appearances. However, creating a procedural material given an input image requires professional knowledge and significant effort. In this work, we leverage the ability to convert procedural materials into standard Python programs and fine-tune a large pre-trained vision-language model (VLM) to generate such programs from input images. To enable effective fine-tuning, we also contribute an open-source procedural material dataset and propose to perform program-level augmentation by prompting another pre-trained large language model (LLM). Through extensive evaluation, we show that our method outperforms previous methods on both synthetic and real-world examples.

Cite

Text

Li et al. "VLMaterial: Procedural Material Generation with Large Vision-Language Models." International Conference on Learning Representations, 2025.

Markdown

[Li et al. "VLMaterial: Procedural Material Generation with Large Vision-Language Models." International Conference on Learning Representations, 2025.](https://mlanthology.org/iclr/2025/li2025iclr-vlmaterial/)

BibTeX

@inproceedings{li2025iclr-vlmaterial,
  title     = {{VLMaterial: Procedural Material Generation with Large Vision-Language Models}},
  author    = {Li, Beichen and Wu, Rundi and Solar-Lezama, Armando and Zheng, Changxi and Shi, Liang and Bickel, Bernd and Matusik, Wojciech},
  booktitle = {International Conference on Learning Representations},
  year      = {2025},
  url       = {https://mlanthology.org/iclr/2025/li2025iclr-vlmaterial/}
}