PAT3D: Physics-Augmented Text-to-3D Scene Generation
Abstract
We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision–language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes. Given a text prompt, PAT3D generates 3D objects, infers their spatial relations, and organizes them into a hierarchical scene tree, which is then converted into initial simulation conditions. A rigid-body simulator ensures realistic object interactions under gravity, driving the scene toward static equilibrium without interpenetrations. To further enhance scene quality, we introduce a simulation-in-the-loop optimization procedure that guarantees physical stability and non-intersection, while improving semantic consistency with the input prompt. Experiments demonstrate that PAT3D substantially outperforms prior approaches in physical plausibility, semantic accuracy, and visual quality. Beyond high-quality generation, PAT3D uniquely enables simulation-ready 3D scenes for downstream tasks such as scene editing and robotic manipulation. Our code and data are available at https://github.com/Simulation-Intelligence/PAT3D.
Cite
Text
Lin et al. "PAT3D: Physics-Augmented Text-to-3D Scene Generation." International Conference on Learning Representations, 2026.Markdown
[Lin et al. "PAT3D: Physics-Augmented Text-to-3D Scene Generation." International Conference on Learning Representations, 2026.](https://mlanthology.org/iclr/2026/lin2026iclr-pat3d/)BibTeX
@inproceedings{lin2026iclr-pat3d,
title = {{PAT3D: Physics-Augmented Text-to-3D Scene Generation}},
author = {Lin, Guying and Huang, Kemeng and Liu, Michael and Gao, Ruihan and Chen, Hanke and Chen, Lyuhao and Lu, Beijia and Komura, Taku and Liu, Yuan and Zhu, Jun-Yan and Li, Minchen},
booktitle = {International Conference on Learning Representations},
year = {2026},
url = {https://mlanthology.org/iclr/2026/lin2026iclr-pat3d/}
}