Incentives in Federated Learning with Heterogeneous Agents
Abstract
Federated learning promises significant sample-efficiency gains by pooling data across multiple agents, yet incentive misalignment is an obstacle: each update is costly to the contributor but boosts every participant. We introduce a game-theoretic framework that captures heterogeneous data: an agent’s utility depends on who supplies each sample, not just how many. Agents aim to meet a PAC-style accuracy threshold at minimal personal cost. We show that uncoordinated play yields pathologies: pure equilibria may not exist, and the best equilibrium can be arbitrarily more costly than cooperation. To steer collaboration, we analyze the cost-minimizing contribution vector, prove that computing it is NP-hard, and derive a polynomial-time linear program that achieves a logarithmic approximation. Finally, pairing the LP with a simple pay-what-you-contribute rule—each agent receives a payment equal to its sample cost—yields a mechanism that is strategy-proof and, within the class of contribution-based transfers, is unique.
Cite
Text
Procaccia et al. "Incentives in Federated Learning with Heterogeneous Agents." International Conference on Learning Representations, 2026.Markdown
[Procaccia et al. "Incentives in Federated Learning with Heterogeneous Agents." International Conference on Learning Representations, 2026.](https://mlanthology.org/iclr/2026/procaccia2026iclr-incentives/)BibTeX
@inproceedings{procaccia2026iclr-incentives,
title = {{Incentives in Federated Learning with Heterogeneous Agents}},
author = {Procaccia, Ariel D. and Shao, Han and Shapira, Itai},
booktitle = {International Conference on Learning Representations},
year = {2026},
url = {https://mlanthology.org/iclr/2026/procaccia2026iclr-incentives/}
}