A Policy Gradient Method for Task-Agnostic Exploration
Abstract
In a reward-free environment, what is a suitable intrinsic objective for an agent to pursue so that it can learn an optimal task-agnostic exploration policy? In this paper, we argue that the entropy of the state distribution induced by limited-horizon trajectories is a sensible target. Especially, we present a novel and practical policy-search algorithm, Maximum Entropy POLicy optimization (MEPOL), to learn a policy that maximizes a non-parametric, $k$-nearest neighbors estimate of the state distribution entropy. In contrast to known methods, MEPOL is completely model-free as it requires neither to estimate the state distribution of any policy nor to model transition dynamics. Then, we empirically show that MEPOL allows learning a maximum-entropy exploration policy in high-dimensional, continuous-control domains, and how this policy facilitates learning a variety of meaningful reward-based tasks downstream.
Cite
Text
Mutti et al. "A Policy Gradient Method for Task-Agnostic Exploration." ICML 2020 Workshops: LifelongML, 2020.Markdown
[Mutti et al. "A Policy Gradient Method for Task-Agnostic Exploration." ICML 2020 Workshops: LifelongML, 2020.](https://mlanthology.org/icmlw/2020/mutti2020icmlw-policy/)BibTeX
@inproceedings{mutti2020icmlw-policy,
title = {{A Policy Gradient Method for Task-Agnostic Exploration}},
author = {Mutti, Mirco and Pratissoli, Lorenzo and Restelli, Marcello},
booktitle = {ICML 2020 Workshops: LifelongML},
year = {2020},
url = {https://mlanthology.org/icmlw/2020/mutti2020icmlw-policy/}
}