Making Aesthetic Choices
Abstract
A framework is presented for making choices that are primarily constrained by aesthetic, as opposed to pragmatic, considerations. An example of the application of this framework is a computer system called Ani, capable of making simple computer animation in response to high-level incomplete story descriptions. Aesthetic choice is presented as a parallel computation in which each choice point gathers together and evaluates suggestions. When faced with difficulties these choices can be postponed. The order in which inter-dependent choices are made is influenced by the focus of the problem.
Cite
Text
Kahn. "Making Aesthetic Choices." International Joint Conference on Artificial Intelligence, 1979.Markdown
[Kahn. "Making Aesthetic Choices." International Joint Conference on Artificial Intelligence, 1979.](https://mlanthology.org/ijcai/1979/kahn1979ijcai-making/)BibTeX
@inproceedings{kahn1979ijcai-making,
title = {{Making Aesthetic Choices}},
author = {Kahn, Kenneth M.},
booktitle = {International Joint Conference on Artificial Intelligence},
year = {1979},
pages = {448-450},
url = {https://mlanthology.org/ijcai/1979/kahn1979ijcai-making/}
}