Daydreaming in Humans and Computers

Abstract

Abstract DAYDREAM3 This paper examines daydreaming: spontaneously recalling or imagining personal or vicarious experiences in the past or future. The following functions of daydreaming, for both humans and computers, are discussed: support for processes of creativity, future planning and rehearsal, learning from successes and failures, emotion modification, and motivation. A computational theory of daydreaming is being implemented and tested in a computer program called DAYDREA-MER. A prototype version of DAYDREAMER which produces several daydreams (in English) is currently running. I.

Cite

Text

Mueller and Dyer. "Daydreaming in Humans and Computers." International Joint Conference on Artificial Intelligence, 1985.

Markdown

[Mueller and Dyer. "Daydreaming in Humans and Computers." International Joint Conference on Artificial Intelligence, 1985.](https://mlanthology.org/ijcai/1985/mueller1985ijcai-daydreaming/)

BibTeX

@inproceedings{mueller1985ijcai-daydreaming,
  title     = {{Daydreaming in Humans and Computers}},
  author    = {Mueller, Erik T. and Dyer, Michael G.},
  booktitle = {International Joint Conference on Artificial Intelligence},
  year      = {1985},
  pages     = {278-280},
  url       = {https://mlanthology.org/ijcai/1985/mueller1985ijcai-daydreaming/}
}