3-D Shape Representation by Contours

Abstract

The question of 3D shape representation is studied on the fundamental and general level. The two aspects of the problem, (i) the reconstruction of a 3D shape from a given set of contours and (ii) finding “natural” coordinates on a given surface, are treated by the same theory. We first set a few basic principles that should guide any shape reconstruction mechanism, regardless of its physical implementation. Second, we propose a new mathematical procedure that complies with these principles and offers several advantages over the existing ad hoc treatments. Some general results are derived from this procedure, which conform very well with human visual perception.

Cite

Text

Weiss. "3-D Shape Representation by Contours." International Joint Conference on Artificial Intelligence, 1985. doi:10.1016/0734-189X(88)90118-1

Markdown

[Weiss. "3-D Shape Representation by Contours." International Joint Conference on Artificial Intelligence, 1985.](https://mlanthology.org/ijcai/1985/weiss1985ijcai-d/) doi:10.1016/0734-189X(88)90118-1

BibTeX

@inproceedings{weiss1985ijcai-d,
  title     = {{3-D Shape Representation by Contours}},
  author    = {Weiss, Isaac},
  booktitle = {International Joint Conference on Artificial Intelligence},
  year      = {1985},
  pages     = {969-972},
  doi       = {10.1016/0734-189X(88)90118-1},
  url       = {https://mlanthology.org/ijcai/1985/weiss1985ijcai-d/}
}