A Music Stream Segregation System Based on Adaptive Multi-Agents

Abstract

A principal problem of auditory scene analysis is stream segregation: decomposing an input acoustic signal into signals of individual sound sources included in the input. While existing signal processing algorithms cannot properly solve this inverse problem, a multiagentbased architecture has been considered to be a promising methodology in its modularity and scalability. However, most attempts made so far depend on subjectively defined rules to deal with variability of sounds. Here we propose a quantitatively principled architecture in agent interaction by formulating the problem as least-squares optimization. In this architecture, adaptation of the agents is the essential idea. We have developed two kinds of processing to realize adaptivity: template filtering and phase tracking. These mechanisms enable each agent to optimally, in the least-squares sense, track the individual sound. As an example application of the proposed architecture, we have built a music recognition system that recognizes instrument names and pitches of the notes included in ensemble music performances. Experimental results show that these adaptive mechanisms significantly improve the recognition accuracy.

Cite

Text

Kashino and Murase. "A Music Stream Segregation System Based on Adaptive Multi-Agents." International Joint Conference on Artificial Intelligence, 1997.

Markdown

[Kashino and Murase. "A Music Stream Segregation System Based on Adaptive Multi-Agents." International Joint Conference on Artificial Intelligence, 1997.](https://mlanthology.org/ijcai/1997/kashino1997ijcai-music/)

BibTeX

@inproceedings{kashino1997ijcai-music,
  title     = {{A Music Stream Segregation System Based on Adaptive Multi-Agents}},
  author    = {Kashino, Kunio and Murase, Hiroshi},
  booktitle = {International Joint Conference on Artificial Intelligence},
  year      = {1997},
  pages     = {1126-1133},
  url       = {https://mlanthology.org/ijcai/1997/kashino1997ijcai-music/}
}