How Experience of the Body Shapes Language About Space

Abstract

Open-ended language communication remains an enormous challenge for autonomous robots. This paper argues that the notion of a language strategy is the appropriate vehicle for addressing this challenge. A language strategy packages all the procedures that are necessary for playing a language game. We present a specific example of a language strategy for playing an Action Game in which one robot asks another robot to take on a body posture (such as stand or sit), and show how it effectively allows a population of agents to self-organise a perceptually grounded ontology and a lexicon from scratch, without any human intervention. Next, we show how a new language strategy can arise by exaptation from an existing one, concretely, how the body posture strategy can be exapted to a strategy for playing language games about the spatial position of objects (as in "the bottle stands on the table"). Luc L. Steels, Michael Spranger

Cite

Text

Steels and Spranger. "How Experience of the Body Shapes Language About Space." International Joint Conference on Artificial Intelligence, 2009. doi:10.13039/501100000780

Markdown

[Steels and Spranger. "How Experience of the Body Shapes Language About Space." International Joint Conference on Artificial Intelligence, 2009.](https://mlanthology.org/ijcai/2009/steels2009ijcai-experience/) doi:10.13039/501100000780

BibTeX

@inproceedings{steels2009ijcai-experience,
  title     = {{How Experience of the Body Shapes Language About Space}},
  author    = {Steels, Luc and Spranger, Michael},
  booktitle = {International Joint Conference on Artificial Intelligence},
  year      = {2009},
  pages     = {14-19},
  doi       = {10.13039/501100000780},
  url       = {https://mlanthology.org/ijcai/2009/steels2009ijcai-experience/}
}