Interactive Martingale Boosting
Abstract
We present an approach and a system that explores the application of interactive machine learning to a branching program-based boosting algorithm- Martingale Boosting. Typically, its performance is based on the ability of a learner to meet a fixed objective and does not account for preferences (e.g. low false positives) arising from an underlying classification problem. We use user preferences gathered on holdout data to guide the two-sided advantages of individual weak learners and tune them to meet these preferences. Extensive experiments show that while arbitrary preferences might be difficult to meet for a single classifier, a non-linear ensemble of classifiers as the one constructed by martingale boosting, performs better. PDF
Cite
Text
Kulkarni et al. "Interactive Martingale Boosting." International Joint Conference on Artificial Intelligence, 2016.Markdown
[Kulkarni et al. "Interactive Martingale Boosting." International Joint Conference on Artificial Intelligence, 2016.](https://mlanthology.org/ijcai/2016/kulkarni2016ijcai-interactive/)BibTeX
@inproceedings{kulkarni2016ijcai-interactive,
title = {{Interactive Martingale Boosting}},
author = {Kulkarni, Ashish and Burange, Pushpak and Ramakrishnan, Ganesh},
booktitle = {International Joint Conference on Artificial Intelligence},
year = {2016},
pages = {841-847},
url = {https://mlanthology.org/ijcai/2016/kulkarni2016ijcai-interactive/}
}