Automated Synthesis of Mechanisms

Abstract

Mechanism Design aims to design a game so that a desirable outcome is reached regardless of agents' self-interests. In this paper, we show how this problem can be rephrased as a synthesis problem, where mechanisms are automatically synthesized from a partial or complete specification in a high-level logical language. We show that Quantitative Strategy Logic is a perfect candidate for specifying mechanisms as it can express complex strategic and quantitative properties. We solve automated mechanism design in two cases: when the number of actions is bounded, and when agents play in turn.

Cite

Text

Mittelmann et al. "Automated Synthesis of Mechanisms." International Joint Conference on Artificial Intelligence, 2022. doi:10.24963/IJCAI.2022/61

Markdown

[Mittelmann et al. "Automated Synthesis of Mechanisms." International Joint Conference on Artificial Intelligence, 2022.](https://mlanthology.org/ijcai/2022/mittelmann2022ijcai-automated/) doi:10.24963/IJCAI.2022/61

BibTeX

@inproceedings{mittelmann2022ijcai-automated,
  title     = {{Automated Synthesis of Mechanisms}},
  author    = {Mittelmann, Munyque and Maubert, Bastien and Murano, Aniello and Perrussel, Laurent},
  booktitle = {International Joint Conference on Artificial Intelligence},
  year      = {2022},
  pages     = {426-432},
  doi       = {10.24963/IJCAI.2022/61},
  url       = {https://mlanthology.org/ijcai/2022/mittelmann2022ijcai-automated/}
}