Using Planning for Automated Testing of Video Games

Cite

Text

Balyo et al. "Using Planning for Automated Testing of Video Games." International Joint Conference on Artificial Intelligence, 2025. doi:10.24963/IJCAI.2025/1250

Markdown

[Balyo et al. "Using Planning for Automated Testing of Video Games." International Joint Conference on Artificial Intelligence, 2025.](https://mlanthology.org/ijcai/2025/balyo2025ijcai-using/) doi:10.24963/IJCAI.2025/1250

BibTeX

@inproceedings{balyo2025ijcai-using,
  title     = {{Using Planning for Automated Testing of Video Games}},
  author    = {Balyo, Tomás and Barták, Roman and Chrpa, Lukás and Cervenka, Michal and Dvorák, Filip and Gocht, Stephan and Lipcák, Lukás and Macek, Viktor and Rohácek, Dominik and Ryzí, Josef and Suda, Martin and Safránek, Dominik and Svancár, Slavomír and Youngblood, G. Michael},
  booktitle = {International Joint Conference on Artificial Intelligence},
  year      = {2025},
  pages     = {11004-11008},
  doi       = {10.24963/IJCAI.2025/1250},
  url       = {https://mlanthology.org/ijcai/2025/balyo2025ijcai-using/}
}