The Sure Thing

Abstract

If we prefer action $a$ to $b$ both under an event and under its complement, then we should just prefer $a$ to $b$. This is Savage’s sure-thing principle. In spite of its intuitive- and simple-looking nature, for which it gets almost immediate acceptance, the sure thing is not a logical principle. So where does it get its support from? In fact, the sure thing may actually fail. This is related to a variety of deep and foundational concepts in causality, decision theory, and probability, as well as to Simpsons’ paradox and Blyth’s game. In this paper we try to systematically clarify such a network of relations. Then we propose a general desirability theory for nonlinear utility scales. We use that to show that the sure thing is primitive to many of the previous concepts: In non-causal settings, the sure thing follows from considerations of temporal coherence and coincides with conglomerability; it can be understood as a rationality axiom to enable well-behaved conditioning in logic. In causal settings, it can be derived using only coherence and a causal independence condition.

Cite

Text

Zaffalon and Miranda. "The Sure Thing." Proceedings of the Twelveth International Symposium on Imprecise Probability: Theories and Applications, 2021.

Markdown

[Zaffalon and Miranda. "The Sure Thing." Proceedings of the Twelveth International Symposium on Imprecise Probability: Theories and Applications, 2021.](https://mlanthology.org/isipta/2021/zaffalon2021isipta-sure/)

BibTeX

@inproceedings{zaffalon2021isipta-sure,
  title     = {{The Sure Thing}},
  author    = {Zaffalon, Marco and Miranda, Enrique},
  booktitle = {Proceedings of the Twelveth International Symposium on Imprecise Probability: Theories and Applications},
  year      = {2021},
  pages     = {342-351},
  volume    = {147},
  url       = {https://mlanthology.org/isipta/2021/zaffalon2021isipta-sure/}
}