The Ariadne's Clew Algorithm
Abstract
We present a new approach to path planning, called the "Ariadne's clew algorithm". It is designed to find paths in high-dimensional continuous spaces and applies to robots with many degrees of freedom in static, as well as dynamic environments -- ones where obstacles may move. The Ariadne's clew algorithm comprises two sub-algorithms, called SEARCH and EXPLORE, applied in an interleaved manner. EXPLORE builds a representation of the accessible space while SEARCH looks for the target. Both are posed as optimization problems. We describe a real implementation of the algorithm to plan paths for a six degrees of freedom arm in a dynamic environment where another six degrees of freedom arm is used as a moving obstacle. Experimental results show that a path is found in about one second without any pre-processing.
Cite
Text
Mazer et al. "The Ariadne's Clew Algorithm." Journal of Artificial Intelligence Research, 1998. doi:10.1613/JAIR.468Markdown
[Mazer et al. "The Ariadne's Clew Algorithm." Journal of Artificial Intelligence Research, 1998.](https://mlanthology.org/jair/1998/mazer1998jair-ariadne/) doi:10.1613/JAIR.468BibTeX
@article{mazer1998jair-ariadne,
title = {{The Ariadne's Clew Algorithm}},
author = {Mazer, Emmanuel and Ahuactzin, Juan Manuel and Bessière, Pierre},
journal = {Journal of Artificial Intelligence Research},
year = {1998},
pages = {295-316},
doi = {10.1613/JAIR.468},
volume = {9},
url = {https://mlanthology.org/jair/1998/mazer1998jair-ariadne/}
}