Mechanisms for Multi-Unit Auctions
Abstract
We present an incentive-compatible polynomial-time approximation scheme for multi-unit auctions with general k-minded player valuations. The mechanism fully optimizes over an appropriately chosen sub-range of possible allocations and then uses VCG payments over this sub-range. We show that obtaining a fully polynomial-time incentive-compatible approximation scheme, at least using VCG payments, is NP-hard. For the case of valuations given by black boxes, we give a polynomial-time incentive-compatible 2-approximation mechanism and show that no better is possible, at least using VCG payments.
Cite
Text
Dobzinski and Nisan. "Mechanisms for Multi-Unit Auctions." Journal of Artificial Intelligence Research, 2010. doi:10.1613/JAIR.2950Markdown
[Dobzinski and Nisan. "Mechanisms for Multi-Unit Auctions." Journal of Artificial Intelligence Research, 2010.](https://mlanthology.org/jair/2010/dobzinski2010jair-mechanisms/) doi:10.1613/JAIR.2950BibTeX
@article{dobzinski2010jair-mechanisms,
title = {{Mechanisms for Multi-Unit Auctions}},
author = {Dobzinski, Shahar and Nisan, Noam},
journal = {Journal of Artificial Intelligence Research},
year = {2010},
pages = {85-98},
doi = {10.1613/JAIR.2950},
volume = {37},
url = {https://mlanthology.org/jair/2010/dobzinski2010jair-mechanisms/}
}