The Computation of Stereo Disparity for Transparent and for Opaque Surfaces
Abstract
The classical computational model for stereo vision incorporates a uniqueness inhibition constraint to enforce a one-to-one feature match, thereby sacrificing the ability to handle transparency. Crit(cid:173) ics of the model disregard the uniqueness constraint and argue that the smoothness constraint can provide the excitation support required for transparency computation. However, this modifica(cid:173) tion fails in neighborhoods with sparse features. We propose a Bayesian approach to stereo vision with priors favoring cohesive over transparent surfaces. The disparity and its segmentation into a multi-layer "depth planes" representation are simultaneously com(cid:173) puted. The smoothness constraint propagates support within each layer, providing mutual excitation for non-neighboring transparent or partially occluded regions. Test results for various random-dot and other stereograms are presented.
Cite
Text
Madarasmi et al. "The Computation of Stereo Disparity for Transparent and for Opaque Surfaces." Neural Information Processing Systems, 1992.Markdown
[Madarasmi et al. "The Computation of Stereo Disparity for Transparent and for Opaque Surfaces." Neural Information Processing Systems, 1992.](https://mlanthology.org/neurips/1992/madarasmi1992neurips-computation/)BibTeX
@inproceedings{madarasmi1992neurips-computation,
title = {{The Computation of Stereo Disparity for Transparent and for Opaque Surfaces}},
author = {Madarasmi, Suthep and Kersten, Daniel and Pong, Ting-Chuen},
booktitle = {Neural Information Processing Systems},
year = {1992},
pages = {385-392},
url = {https://mlanthology.org/neurips/1992/madarasmi1992neurips-computation/}
}