How to Combine Color and Shape Information for 3D Object Recognition: Kernels Do the Trick

Abstract

This paper presents a kernel method that allows to combine color and shape information for appearance-based object recognition. It doesn't require to define a new common representation, but use the power of kernels to combine different representations together in an effective manner. These results are achieved using results of statis(cid:173) tical mechanics of spin glasses combined with Markov random fields via kernel functions. Experiments show an increase in recognition rate up to 5.92% with respect to conventional strategies.

Cite

Text

Caputo and Dorkó. "How to Combine Color and Shape Information for 3D Object Recognition: Kernels Do the Trick." Neural Information Processing Systems, 2002.

Markdown

[Caputo and Dorkó. "How to Combine Color and Shape Information for 3D Object Recognition: Kernels Do the Trick." Neural Information Processing Systems, 2002.](https://mlanthology.org/neurips/2002/caputo2002neurips-combine/)

BibTeX

@inproceedings{caputo2002neurips-combine,
  title     = {{How to Combine Color and Shape Information for 3D Object Recognition: Kernels Do the Trick}},
  author    = {Caputo, B. and Dorkó, Gy.},
  booktitle = {Neural Information Processing Systems},
  year      = {2002},
  pages     = {1399-1406},
  url       = {https://mlanthology.org/neurips/2002/caputo2002neurips-combine/}
}